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Character idle animation.

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  • Character idle animation.

    I believe that all character animations in game are multiplied by character Speed factor.

    It makes sense during skill/spell casting but it introduces a small visual issue.

    Click image for larger version

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    As of now I have 128 attack speed which makes my character in the above panel jump up/down in very short intervals. It's beginning to look ridiculous.

    I believe the same issue happens when the character stays on the ground.

    My suggestion is to consider making exceptions to which character animations are multiplied by the character speed factor.

  • #2
    Hi thanks for your suggestion. I'll let the administrators know.

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